[John Soh writes] “Just found this online. It’s a game that took off from the Escher-esque perspective. I think it’s interesting because in the history of gaming/enterntainment, we went from flat 2D (plan or elevation/section) to one or two point perspective (or axo. ie. simcity) to fully immersible perspective spaces (first person shoorters). and now we have manipulation of perspective/axo to create or experience space in an unprecedented way.”


About this entry